強迫透視
外观
![](http://upload.wikimedia.org/wikipedia/commons/thumb/5/59/Pot%C4%9Bmkinovy_schody.jpg/220px-Pot%C4%9Bmkinovy_schody.jpg)
![](http://upload.wikimedia.org/wikipedia/commons/thumb/0/0f/Forced_perspective_gallery_by_Francesco_Borromini.jpg/220px-Forced_perspective_gallery_by_Francesco_Borromini.jpg)
強迫透視(又稱「借位拍攝」)是一種利用視錯覺使物體現的比實際上更大、更遠或者更近、更小的技術,通常通過將實際物體按距離不同縮小、放大來形成[2]。這一手法多見於攝影[3]、建築[4]等領域内。
参考文献
[编辑]- ^ Daniela Bertol; David Foell. Designing Digital Space: An Architect's Guide to Virtual Reality. John Wiley & Sons. 1997: 34– [2017-11-23]. ISBN 978-0-471-14662-9. (原始内容存档于2017-02-02).
- ^ Knight, Randall Dewey., Brian Jones, and Stuart Field. College Physics: a Strategic Approach. 1st ed. San Francisco: Pearson Education, 2006. Print. p. 704-705.
- ^ Kevin Brownlow, David Lean, p.209
- ^ Adam Eisenberg. Ghostbusters II: Ghostbusters Revisited. Cinefex. November 1989.
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